Jul 29, 2008, 03:49 PM // 15:49
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#21
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Ascalonian Squire
Join Date: Jul 2008
Guild: Reach Guild Wars For Christ (WWJD)
Profession: N/W
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Quote:
Originally Posted by Magikarp
sad and true my friend lol. i know a lot of people who just up and left on a lot of specific nerfs.
ScarletStormZee, is your avatar a Novice from Ragnarok? :P
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Indeed it is, well it's from my Ragnarok Webcomic..lawls. I'm changing my avatar to my GW character soon enough.
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Jul 29, 2008, 03:50 PM // 15:50
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#22
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Ascalonian Squire
Join Date: Jul 2008
Guild: Brethren of Chaos[BoC]
Profession: E/Mo
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As other people said, it all depends on how they nerf Ursan. I personally hated ursan and never used it, even if I had it in my skills panel. I'm hoping it's enough so that non-ursans can get a group w/o having to get a guild group together.
And I'm going to laugh if they nerf ursan so it's no longer as useable, and people quit because of it.
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Jul 29, 2008, 03:50 PM // 15:50
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#23
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Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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Paragons, Warriors, Necros, and Dervishes will continue to win guild wars.
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Jul 29, 2008, 03:55 PM // 15:55
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#24
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Frost Gate Guardian
Join Date: Nov 2006
Profession: N/
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I can see it now....
Old school 5 man:
Tank
Nuker
SS
Bonder
Healer
Possible new 5 man.
Tank
CoP mesmer
SS with cop
Healer's boon
Imbagon
Actually screw the tank and let the imbagon do it..
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Jul 29, 2008, 03:59 PM // 15:59
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#25
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Wilds Pathfinder
Join Date: Aug 2007
Guild: None
Profession: N/
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yea remember old skool foundry farming....those were the days.
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Jul 29, 2008, 04:00 PM // 16:00
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#26
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Jungle Guide
Join Date: Apr 2008
Location: Serbia
Profession: Me/
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If the non trinity professions don't get a buff , then holy trinity will rule again. Or maybe pugs will start to use their brain and add imbagons to the trinity as a servant. Either way , I'm just gonna sit in the outposts unless A.net really does some profession balance
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Jul 29, 2008, 04:05 PM // 16:05
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#27
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Frost Gate Guardian
Join Date: Nov 2006
Profession: N/
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Quote:
Originally Posted by komma
yea remember old skool foundry farming....those were the days.
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If you're talking about the 3 man monk/monk/ranger than people still do that. Though the chances of you actually getting a good group while doing it are low since most of the 600's that don't suck are using heroes instead of human players.
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Jul 29, 2008, 04:07 PM // 16:07
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#28
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Forge Runner
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Quote:
Originally Posted by Nightow
Wars
Monks
Necros
And Eles
That's all you'll see in most teams except for guild groups.
So if you're not one of the four listed professions and your guild is elsewhere, you're going to be SOL or in what I call micromanaging hell. (AKA Heroes/Hench)
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Any profession that can fuel "Save Yourselves!" will certainly not be SOL, as with the fall of Ursan it will most likely be the strongest PvE-only skill in the game.
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Jul 29, 2008, 04:08 PM // 16:08
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#29
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Wilds Pathfinder
Join Date: Aug 2007
Guild: None
Profession: N/
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yea thats the farm, however it was better back when the titans were a minimum 15k each....could clear 100k a day for jokes.
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Jul 29, 2008, 04:09 PM // 16:09
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#30
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Hall Hero
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Quote:
Originally Posted by kostolomac
If the non trinity professions don't get a buff , then holy trinity will rule again. Or maybe pugs will start to use their brain and add imbagons to the trinity as a servant. Either way , I'm just gonna sit in the outposts unless A.net really does some profession balance
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That, or they could nerf the trinity through some interesting scatter methods.
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Jul 29, 2008, 04:11 PM // 16:11
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#31
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Forge Runner
Join Date: Feb 2006
Guild: Kindred Order of Souls [KOS]
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Quote:
Originally Posted by King Symeon
Any profession that can fuel "Save Yourselves!" will certainly not be SOL, as with the fall of Ursan it will most likely be the strongest PvE-only skill in the game.
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Go-go [Spirit's Strength] Rt/w's!?
lols
Quote:
That, or they could nerf the trinity through some interesting scatter methods.
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That's asking Anet for an AI update.... you know how often they do those. >_>
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Jul 29, 2008, 04:14 PM // 16:14
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#32
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Desert Nomad
Join Date: Nov 2007
Guild: [HAWK]
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Quote:
Originally Posted by King Symeon
Any profession that can fuel "Save Yourselves!" will certainly not be SOL, as with the fall of Ursan it will most likely be the strongest PvE-only skill in the game.
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the idea is that hopefully anet will pve only buff enough skills to create a more diverse, open form of non-ursan gameplay, so that the trinity won't come back.
this of course was written in crayon, and the guy programming has a lazy eye and hook hand.
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Jul 29, 2008, 04:17 PM // 16:17
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#33
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Frost Gate Guardian
Join Date: Oct 2007
Location: UK
Profession: R/
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Quote:
Originally Posted by Magikarp
this of course was written in crayon, and the guy programming has a lazy eye and hook hand.
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I just spat my cup of tea all over my monitor at work. Thats by far the funniest thing i've ever read on this forum.
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Jul 29, 2008, 04:17 PM // 16:17
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#34
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Ascalonian Squire
Join Date: Jul 2008
Guild: Reach Guild Wars For Christ (WWJD)
Profession: N/W
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Oh so the programmer is Mel Gibson?
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Jul 29, 2008, 04:18 PM // 16:18
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#35
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Hall Hero
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Quote:
Originally Posted by Nightow
That's asking Anet for an AI update.... you know how often they do those. >_>
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The reason the Trinity works is because the monsters aren't aware of the other players. If you could make them aware of all characters within the group as soon as someone aggros them, then you may've fixed something.
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Jul 29, 2008, 04:19 PM // 16:19
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#36
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Lion's Arch Merchant
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Quote:
Originally Posted by King Symeon
Any profession that can fuel "Save Yourselves!" will certainly not be SOL, as with the fall of Ursan it will most likely be the strongest PvE-only skill in the game.
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what if they Save yourself to 50-60 armor ?? i would'nt be surprise. i'm pretty sure they will buff useless elite skillls and will nerf overpowered pve only skills. (SY, Ursan, TNTF).
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Jul 29, 2008, 04:23 PM // 16:23
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#37
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Ascalonian Squire
Join Date: Jul 2008
Guild: Reach Guild Wars For Christ (WWJD)
Profession: N/W
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Quote:
Originally Posted by Magikarp
this of course was written in crayon, and the guy programming has a lazy eye and hook hand.
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Hence why Mel Gibson is the programmer.
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Jul 29, 2008, 04:28 PM // 16:28
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#38
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Jungle Guide
Join Date: Jun 2005
Guild: Fellowship of Champions
Profession: R/E
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It doesn't matter if the nerf obliterates ursan or not. The important thing is too maintain integrity to pve which as long as ursan exists the entire format is a joke. Nerf it and throw it on the scrap heap where it belongs. People need to get back to playing their class and stop focusing on farming and loot so much. The game was actually a pretty good play experience. Loot used to be a byproduct of playing the game not the purpose of the game itself. Sad thing is new players never get to master their class and learn the different play styles of each class anymore because all that is required is r10 norn. Aggro used to mean something but now its and era of hack and slash. To bad for GW. Ursan was just another nail in the coffin that went unchecked way too long.
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Jul 29, 2008, 04:52 PM // 16:52
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#39
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Wilds Pathfinder
Join Date: May 2007
Guild: Scions of Carver [SCAR]
Profession: E/
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If ursan goes down, pretty much forget about using your derv/sin/rit/mes/ranger in high end PVE unless you're in a 3-5 man farm grp. Other than that, it's pretty much gonna become War tank/ele tank?/necro and ele dmg dealers/monks healing/possible imbagon but if you got a good tank, no need for the imba. But of course you can also splinter barrage w/ranger, but most ppl would rather have an SS necro or SH nuker.
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Jul 29, 2008, 04:59 PM // 16:59
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#40
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Jungle Guide
Join Date: Jun 2005
Guild: Fellowship of Champions
Profession: R/E
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Quote:
Originally Posted by MisterT69
If ursan goes down, pretty much forget about using your derv/sin/rit/mes/ranger in high end PVE unless you're in a 3-5 man farm grp. Other than that, it's pretty much gonna become War tank/ele tank?/necro and ele dmg dealers/monks healing/possible imbagon but if you got a good tank, no need for the imba. But of course you can also splinter barrage w/ranger, but most ppl would rather have an SS necro or SH nuker.
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Not true. I finished everything on my ranger back when rangers couldn't buy a group, just by making my own group or going with guildies. You don't have to join someone else's group all the time. There are thousands of players who did all content in this game on mesmers and rangers before ursan.
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